Slidestep is fundamentally confusing because you have to memorize what direction the different colored squares are going to move in. By changing the squares into arrows that point to the direction they are going to move in, hopefully the idea of the game is much more obvious.
This update is a complete overhaul of the main menu and level editor. The look of the main menu has been changed from having a spinning ball to a cube, since it fits the theme much more. There is also an addition to level completion. After a level ends there is a screen that shows […]
This update is a small bugfix and also a small texture overhaul. The buttons have been changed and the options menu layout is different.
The Ether Orb is a small space shooter type game and it features a short story. This might be continued in the future with a episode like system, meaning the game would have seperate episodes to tell a story, but for now it is just a small demo.
Stabilize is released on Google Play. It is a fun balancing type game, where there is no limit to how long you can play.
Swift Circles deserved an update to some of the level design. The endless levels mechanic has been removed. It scaled way too slowly and had no real purpose. There are now a limited amount of levels 1-25, where levels 21-25 are the hardest and unlocked after getting all of the stars in the previous levels. […]
This update is another polishing of the tutorial level. It should now be very difficult to lose, since the game pauses, if the note is too close and you are about to lose. The tutorial level music has been reworked and improved upon. The settings menu is also changed to look better with the theme. […]
The level editor is finally done. There was always a way to create levels though text files, but it was too confusing. Now there is a way to create them in game. They get saved to the game directory with the name of the players choosing. The name has been changed to “cloneQube” since I […]
Slidestep the 2D puzzle solving game is now released. It features 30 unique levels and an entirely new idea based on things moving in different directions.
The circle tapping game made for the casual player is released on Google Play. Try to make it as far as you can before it gets too fast for you!
Another day, another update. The difficulty jump going from the tutorial to the first level was noticeably too large. It is finally nerfed as all of the levels are now half their bpm to make the learning curve smoother. Levels 2, 3 and 4 will not feature double notes. The boot up screen was also […]
TrineAxle has been updated with a small tutorial to let the player know what is expected of him. Hopefully this will help with getting a hang of things.
Finally the game TrineAxle is now downloadable on Google Play. It is our first product to be officially released. We are so excited! Check it out and see, if you can handle it!
Hello! This is a test post on the news section. Here we will post latest news regarding what we are currently doing.