[Finished] Stabilize was developed in 2021 and is the smallest project I’ve worked on. The idea came to one saturday when I was about to sleep. The idea was to create a kind of game that kids get hooked on for no reason, kind of like Flappy Bird. Such an easy concept, but difficult to many. I finished this project rather quickly, while still making it feel polished.
The most difficult part was coming up with textures. I needed a sprite that would communicate to the player that it is rotating. If the ball was a solid color, you wouldn’t know how fast it was rolling. That’s why the first thing I came up with was this:
As you can see the ball is only two colors and quite simple. After a while though, I didn’t really like it and changed it to a more smoother and gradient based texture:
Some of the things I added to make the game feel more worthwhile was a changing backround and a platform that keeps getting smaller.
The name “Stabilize” is pretty straightforward and pretty much requires no explanation.
This game was fun to work on and hopefully will be of entertainment to some!!